arrayvec • 0.5.2A vector with fixed capacity, backed by an array (it can be stored on the stack too). Implements fixed capacity ArrayVec and ArrayString.
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arrayvec • 0.7.6A vector with fixed capacity, backed by an array (it can be stored on the stack too). Implements fixed capacity ArrayVec and ArrayString.
cfg-if • 1.0.0A macro to ergonomically define an item depending on a large number of #[cfg]
parameters. Structured like an if-else chain, the first matching branch is the
item that gets emitted.
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codemap-diagnostic • 0.1.2[DEPRECATED] Library for displaying compiler error messages, extracted from rustc.
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codemap • 0.1.3A data structure for efficiently storing source code position and span information
(e.g. in a compiler AST), and mapping it back to file/line/column locations for error
reporting and suggestions.
flate2 • 1.0.34DEFLATE compression and decompression exposed as Read/BufRead/Write streams.
Supports miniz_oxide and multiple zlib implementations. Supports zlib, gzip,
and raw deflate streams.
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form_urlencoded • 1.2.1Parser and serializer for the application/x-www-form-urlencoded syntax, as used by HTML forms.
proc-macro2 • 1.0.89A substitute implementation of the compiler's `proc_macro` API to decouple token-based libraries from the procedural macro use case.
unicode-normalization • 0.1.24This crate provides functions for normalization of
Unicode strings, including Canonical and Compatible
Decomposition and Recomposition, as described in
Unicode Standard Annex #15.
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unicode-script • 0.5.7This crate exposes the Unicode `Script` and `Script_Extension` properties from [UAX #24](http://www.unicode.org/reports/tr24/)
rctree • 0.4.0A 'DOM-like' tree implemented using reference counting
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rgb • 0.8.50`struct RGB/RGBA/etc.` for sharing pixels between crates + convenience methods for color manipulation.
Allows no-copy high-level interoperability. Also adds common convenience methods and implements standard Rust traits to make `RGB`/`RGBA` pixels and slices first-class Rust objects.
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rustybuzz • 0.4.0A complete harfbuzz shaping algorithm port to Rust.