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engine.io v3.1.5

The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server

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Package Licenses

MIT

Dependency Licenses

MIT19
PackageRelationDependenciesPublished
accepts • 1.3.8Higher-level content negotiationDIRECT3
after • 0.8.2after - tiny flow controlINDIRECT0
arraybuffer.slice • 0.0.7Exports a function for slicing ArrayBuffers (no polyfilling)INDIRECT0
async-limiter • 1.0.1asynchronous function queue with adjustable concurrencyINDIRECT0
base64-arraybuffer • 0.1.5Encode/decode base64 data into ArrayBuffersINDIRECT0
base64id • 1.0.0Generates a base64 idDIRECT0
blob • 0.0.5Abstracts out Blob and uses BlobBulder in cases where it is supported with any vendor prefix.INDIRECT0
cookie • 0.3.1HTTP server cookie parsing and serializationDIRECT0
debug • 3.1.0small debugging utilityDIRECT1
engine.io-parser • 2.1.3Parser for the client for the realtime EngineDIRECT6
has-binary2 • 1.0.3A function that takes anything in javascript and returns true if its argument contains binary data.INDIRECT1
isarray • 2.0.1Array#isArray for older browsersINDIRECT0
mime-db • 1.52.0Media Type DatabaseINDIRECT0
mime-types • 2.1.35The ultimate javascript content-type utility.INDIRECT1
ms • 2.0.0Tiny milisecond conversion utilityINDIRECT0
negotiator • 0.6.3HTTP content negotiationINDIRECT0
safe-buffer • 5.1.2Safer Node.js Buffer APIINDIRECT0
ultron • 1.1.1Ultron is high-intelligence robot. It gathers intel so it can start improving upon his rudimentary designINDIRECT0
ws • 3.3.3Simple to use, blazing fast and thoroughly tested websocket client and server for Node.jsDIRECT3
Zlib1
PackageRelationDependenciesPublished
uws • 9.14.0Tiny WebSocketsDIRECT0
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