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piston v0.34.0

The Piston game engine core libraries

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MIT

Dependency Licenses

MIT6
PackageRelationDependenciesPublished
piston-float • 0.3.0Traits for generic floats in game developmentINDIRECT0
piston-viewport • 0.3.0A library for storing viewport informationINDIRECT1
pistoncore-event_loop • 0.34.0A Piston event loop for games and interactive applicationsDIRECT12
pistoncore-input • 0.19.0A structure for user inputDIRECT9
pistoncore-window • 0.29.0A library for window abstractionDIRECT11
shader_version • 0.3.0A helper library for detecting and picking compatible shadersINDIRECT0
Apache-2.0 OR MIT6
PackageRelationDependenciesPublished
bitflags • 0.9.1A macro to generate structures which behave like bitflags. INDIRECT0
proc-macro2 • 1.0.92A substitute implementation of the compiler's `proc_macro` API to decouple token-based libraries from the procedural macro use case.INDIRECT1
quote • 1.0.38Quasi-quoting macro quote!(...)INDIRECT2
serde_derive • 1.0.210Macros 1.1 implementation of #[derive(Serialize, Deserialize)]INDIRECT4
serde • 1.0.210A generic serialization/deserialization frameworkINDIRECT5
syn • 2.0.56Parser for Rust source codeINDIRECT3
Unicode-3.0 AND (Apache-2.0 OR MIT)1
PackageRelationDependenciesPublished
unicode-ident • 1.0.14Determine whether characters have the XID_Start or XID_Continue properties according to Unicode Standard Annex #31INDIRECT0
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