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resource v0.5.0

Macros for statically including assets in release mode, but dynamically loading them in debug mode. This is primarily intended for games, allowing you to both avoid file IO in release builds and dynamically reload assets in debug mode.

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CC0-1.0

Dependency Licenses

Apache-2.0 OR MIT3
PackageRelationDependenciesPublished
proc-macro-hack • 0.5.20+deprecatedProcedural macros in expression positionDIRECT0
proc-macro2 • 1.0.89A substitute implementation of the compiler's `proc_macro` API to decouple token-based libraries from the procedural macro use case.INDIRECT1
quote • 1.0.37Quasi-quoting macro quote!(...)INDIRECT2
CC0-1.01
PackageRelationDependenciesPublished
resource_list_proc_macro • 0.5.0Procedural macro to implement' the `resource` crate's `resource_list!` feature. DIRECT4
Unicode-DFS-2016 AND (Apache-2.0 OR MIT)1
PackageRelationDependenciesPublished
unicode-ident • 1.0.13Determine whether characters have the XID_Start or XID_Continue properties according to Unicode Standard Annex #31INDIRECT0
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