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piston_window v0.64.0

The official Piston window wrapper for the Piston game engine

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MIT

Dependency Licenses

Apache-2.0 OR MIT70
PackageRelationDependenciesPublished
arrayvec • 0.4.12A vector with fixed capacity, backed by an array (it can be stored on the stack too). Implements fixed capacity ArrayVec and ArrayString.INDIRECT1
autocfg • 0.1.8Automatic cfg for Rust compiler featuresINDIRECT1
autocfg • 1.4.0Automatic cfg for Rust compiler featuresINDIRECT0
bitflags • 0.3.3A macro to generate structures which behave like bitflags. INDIRECT0
bitflags • 0.6.0A macro to generate structures which behave like bitflags. INDIRECT0
bitflags • 0.7.0A macro to generate structures which behave like bitflags. INDIRECT0
bitflags • 0.9.1A macro to generate structures which behave like bitflags. INDIRECT0
bitflags • 1.3.2A macro to generate structures which behave like bitflags. INDIRECT0
cgl • 0.1.5Rust bindings for CGL on MacINDIRECT9
cocoa • 0.3.3Bindings to Cocoa for macOSINDIRECT8
cocoa • 0.5.2Bindings to Cocoa for macOSINDIRECT9
core-foundation-sys • 0.2.3Bindings to Core Foundation for macOSINDIRECT1
core-foundation • 0.2.3Bindings to Core Foundation for macOSINDIRECT2
core-graphics • 0.3.2Bindings to Core Graphics for macOSINDIRECT4
core-graphics • 0.4.2Bindings to Core Graphics for macOSINDIRECT4
crossbeam-deque • 0.8.5Concurrent work-stealing dequeINDIRECT2
crossbeam-epoch • 0.9.18Epoch-based garbage collectionINDIRECT1
crossbeam-utils • 0.8.20Utilities for concurrent programmingINDIRECT0
deflate • 0.7.20A DEFLATE, zlib and gzip encoder written in Rust. INDIRECT2
dtoa • 0.4.8Fast floating point primitive to string conversionINDIRECT0
either • 1.13.0The enum `Either` with variants `Left` and `Right` is a general purpose sum type with two cases. INDIRECT0
fs2 • 0.2.5Cross-platform file locks and file duplication.INDIRECT4
gif • 0.9.2GIF de- and encoderINDIRECT2
gleam • 0.2.32Generated OpenGL bindings and wrapper for Servo.INDIRECT7
itoa • 0.3.4Fast integer primitive to string conversionINDIRECT0
jpeg-decoder • 0.1.22JPEG decoderINDIRECT6
lazy_static • 0.2.11A macro for declaring lazily evaluated statics in Rust.INDIRECT0
lazy_static • 1.5.0A macro for declaring lazily evaluated statics in Rust.INDIRECT0
libc • 0.2.161Raw FFI bindings to platform libraries like libc. INDIRECT0
linked-hash-map • 0.5.6A HashMap wrapper that holds key-value pairs in insertion orderINDIRECT0
log • 0.3.9A lightweight logging facade for Rust INDIRECT1
log • 0.4.22A lightweight logging facade for Rust INDIRECT0
lzw • 0.10.0LZW compression and decompression.INDIRECT0
memmap • 0.4.0Cross-platform Rust API for memory-mapped file IOINDIRECT5
nodrop • 0.1.14A wrapper type to inhibit drop (destructor). ***Deprecated: Use ManuallyDrop or MaybeUninit instead!*** INDIRECT0
num-iter • 0.1.45External iterators for generic mathematicsINDIRECT3
num-rational • 0.1.42Rational numbers implementation for RustINDIRECT3
num-traits • 0.1.43Numeric traits for generic mathematicsINDIRECT2
num-traits • 0.2.19Numeric traits for generic mathematicsINDIRECT1
once_cell • 1.20.2Single assignment cells and lazy values.INDIRECT0
pkg-config • 0.3.31A library to run the pkg-config system tool at build time in order to be used in Cargo build scripts. INDIRECT0
png • 0.6.2PNG decoding and encoding library in pure RustINDIRECT9
rand_chacha • 0.1.1ChaCha random number generator INDIRECT4
rand_core • 0.3.1Core random number generator traits and tools for implementation. INDIRECT1
rand_core • 0.4.2Core random number generator traits and tools for implementation. INDIRECT0
rand_hc • 0.1.0HC128 random number generator INDIRECT2
rand_isaac • 0.1.1ISAAC random number generator INDIRECT2
rand_jitter • 0.1.4Random number generator based on timing jitterINDIRECT5
rand_os • 0.1.3OS backed Random Number GeneratorINDIRECT10
rand_pcg • 0.1.2Selected PCG random number generators INDIRECT3
rand_xorshift • 0.1.1Xorshift random number generator INDIRECT2
rand • 0.3.23Random number generators and other randomness functionality. INDIRECT9
rand • 0.4.6Random number generators and other randomness functionality. INDIRECT8
rand • 0.6.5Random number generators and other randomness functionality. INDIRECT19
rayon-core • 1.12.1Core APIs for RayonINDIRECT3
rayon • 1.10.0Simple work-stealing parallelism for RustINDIRECT5
rustc-serialize • 0.3.25Generic serialization/deserialization support corresponding to the `derive(RustcEncodable, RustcDecodable)` mode in the compiler. Also includes support for hex, base64, and json encoding and decoding. This crate is deprecated in favor of serde. INDIRECT0
rusttype • 0.2.4A pure Rust alternative to libraries like FreeType. RustType provides an API for loading, querying and rasterising TrueType fonts. It also provides an implementation of a dynamic GPU glyph cache for hardware font rendering. INDIRECT6
serde_json • 0.9.10A JSON serialization file formatINDIRECT6
serde • 0.7.15A generic serialization/deserialization frameworkINDIRECT0
serde • 0.8.23A generic serialization/deserialization frameworkINDIRECT0
serde • 0.9.15A generic serialization/deserialization frameworkINDIRECT0
shared_library • 0.1.9Easily bind to and load shared librariesINDIRECT2
siphasher • 0.2.3SipHash-2-4, SipHash-1-3 and 128-bit variants in pure RustINDIRECT0
stb_truetype • 0.2.8A straight translation of the font loading code in stb_truetype.h from C to Rust.INDIRECT2
stb_truetype • 0.3.1A straight translation of the font loading code in stb_truetype.h from C to Rust.INDIRECT1
tempfile • 2.2.0A library for managing temporary files and directories.INDIRECT14
winapi-i686-pc-windows-gnu • 0.4.0Import libraries for the i686-pc-windows-gnu target. Please don't use this crate directly, depend on winapi instead.INDIRECT0
winapi-x86_64-pc-windows-gnu • 0.4.0Import libraries for the x86_64-pc-windows-gnu target. Please don't use this crate directly, depend on winapi instead.INDIRECT0
winapi • 0.3.9Raw FFI bindings for all of Windows API.INDIRECT2
MIT47
PackageRelationDependenciesPublished
android_glue • 0.2.3Glue for the Android JNIINDIRECT0
block • 0.1.6Rust interface for Apple's C language extension of blocks.INDIRECT0
color_quant • 1.1.0Color quantization library to reduce n colors to 256 colors.INDIRECT0
dlib • 0.3.1Helper macros for handling manually loading optional system libraries.INDIRECT37
dwmapi-sys • 0.1.1Contains function definitions for the Windows API library dwmapi. See winapi for types and constants.INDIRECT2
enum_primitive • 0.1.1Macro to generate num::FromPrimitive instances for enum that works in Rust 1.0INDIRECT3
gdi32-sys • 0.1.2Contains function definitions for the Windows API library gdi32. See winapi for types and constants.INDIRECT2
image • 0.12.4Imaging library. Provides basic image processing and encoders/decoders for common image formats.INDIRECT24
inflate • 0.1.1DEFLATE decodingINDIRECT0
interpolation • 0.1.0A library for interpolationINDIRECT0
kernel32-sys • 0.2.2Contains function definitions for the Windows API library kernel32. See winapi for types and constants.INDIRECT2
malloc_buf • 0.0.6Structs for handling malloc'd memory passed to Rust.INDIRECT1
objc • 0.2.7Objective-C Runtime bindings and wrapper for Rust.INDIRECT2
phf_codegen • 0.7.24Codegen library for PHF typesINDIRECT23
phf_generator • 0.7.24PHF generation logicINDIRECT22
phf_shared • 0.7.24Support code shared by PHF librariesINDIRECT1
phf • 0.7.24Runtime support for perfect hash function data structuresINDIRECT2
piston-float • 0.3.0Traits for generic floats in game developmentINDIRECT0
piston-gfx_texture • 0.22.1A Gfx texture representation that works nicely with Piston librariesINDIRECT32
piston-shaders_graphics2d • 0.3.1Shaders for 2D graphics in RustINDIRECT0
piston-texture • 0.5.0A generic library for texturesDIRECT0
piston-viewport • 0.3.0A library for storing viewport informationINDIRECT1
piston • 0.31.4The Piston game engine core librariesDIRECT8
piston2d-gfx_graphics • 0.38.0A Gfx 2D back-end for the Piston game engineDIRECT47
piston2d-graphics • 0.21.1A library for 2D graphics that works with multiple back-endsDIRECT6
pistoncore-event_loop • 0.31.4A Piston event loop for games and interactive applicationsINDIRECT7
pistoncore-glutin_window • 0.35.1A Piston window back-end using the Glutin libraryDIRECT95
pistoncore-input • 0.17.1A structure for user inputINDIRECT4
pistoncore-window • 0.26.2A library for window abstractionINDIRECT6
read_color • 0.1.0A simple library for reading hex colorsINDIRECT0
redox_syscall • 0.1.57A Rust library to access raw Redox system callsINDIRECT0
scoped_threadpool • 0.1.9A library for scoped and cached threadpools.INDIRECT0
shader_version • 0.2.2A helper library for detecting and picking compatible shadersDIRECT0
shell32-sys • 0.1.2Contains function definitions for the Windows API library shell32. See winapi for types and constants.INDIRECT2
user32-sys • 0.1.3Contains function definitions for the Windows API library user32. See winapi for types and constants.INDIRECT2
vecmath • 0.3.1A simple and type agnostic library for vector math designed for reexportingINDIRECT1
wayland-client • 0.7.8Bindings to the standard C implementation of the wayland protocol, client side.INDIRECT42
wayland-kbd • 0.6.3Keyboard mapping utility for wayland-client using libxkbcommon.INDIRECT45
wayland-scanner • 0.7.8Wayland Scanner for generating rust APIs from XML wayland protocol files.INDIRECT2
wayland-sys • 0.7.8FFI bindings to the various libwayland-*.so libraries. You should only need this crate if you are working on custom wayland protocol extensions. Look at the crate wayland-client for usable bindings.INDIRECT38
wayland-window • 0.4.4A minimalistic window-decorations library built on top of wayland-client.INDIRECT48
winapi-build • 0.1.1Common code for build.rs in WinAPI -sys crates.INDIRECT0
winapi • 0.2.8Raw FFI bindings for all of Windows API.INDIRECT0
x11-dl • 2.21.0X11 library bindings for RustINDIRECT3
xml-rs • 0.3.6An XML library in pure RustINDIRECT1
xml-rs • 0.6.1An XML library in pure RustINDIRECT1
xml-rs • 0.7.0An XML library in pure RustINDIRECT1
Apache-2.012
PackageRelationDependenciesPublished
draw_state • 0.6.0Graphics state blocks for gfx-rsINDIRECT1
gfx_core • 0.6.1Core library of Gfx-rsINDIRECT5
gfx_device_gl • 0.13.1OpenGL backend for gfx-rsDIRECT11
gfx_gl • 0.3.1OpenGL bindings for gfx, based on gl-rsINDIRECT6
gfx • 0.14.1A high-performance, bindless graphics APIDIRECT6
gl_generator • 0.5.5Code generators for creating bindings to the Khronos OpenGL APIs.INDIRECT5
gl_generator • 0.6.1Code generators for creating bindings to the Khronos OpenGL APIs.INDIRECT5
gl • 0.6.5OpenGL bindingsINDIRECT6
glutin • 0.7.4Cross-platform OpenGL context provider.INDIRECT84
khronos_api • 1.0.1The Khronos XML API Registry, exposed as byte string constants.INDIRECT0
khronos_api • 2.2.0The Khronos XML API Registry, exposed as byte string constants.INDIRECT0
winit • 0.5.11Cross-platform window creation library.INDIRECT78
ISC2
PackageRelationDependenciesPublished
libloading • 0.3.4Bindings around the platform's dynamic library loading primitives with greatly improved memory safety.INDIRECT36
rdrand • 0.4.0An implementation of random number generator based on rdrand and rdseed instructionsINDIRECT2
CC0-1.01
PackageRelationDependenciesPublished
osmesa-sys • 0.1.2OSMesa library bindings for RustINDIRECT3
MIT OR Unlicense1
PackageRelationDependenciesPublished
byteorder • 1.5.0Library for reading/writing numbers in big-endian and little-endian.INDIRECT0
unknown1
PackageRelationDependenciesPublished
num-integer • 0.1.46Integer traits and functionsINDIRECT2
Zlib1
PackageRelationDependenciesPublished
adler32 • 1.2.0Minimal Adler32 implementation for Rust.INDIRECT0
Apache-2.0 OR ISC1
PackageRelationDependenciesPublished
target_build_utils • 0.3.1DEPRECATED: Use Cargo environment variables `CARGO_CFG_TARGET_*`INDIRECT31
non-standard1
PackageRelationDependenciesPublished
fuchsia-cprng • 0.1.1Rust crate for the Fuchsia cryptographically secure pseudorandom number generatorINDIRECT0
BSD-2-Clause1
PackageRelationDependenciesPublished
cloudabi • 0.0.3Low level interface to CloudABI. Contains all syscalls and related types.INDIRECT1
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