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piston2d-graphics v0.24.0

A library for 2D graphics that works with multiple back-ends

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Package Licenses

MIT

Dependency Licenses

Apache-2.0 OR MIT8
PackageRelationDependenciesPublished
arrayvec • 0.4.12A vector with fixed capacity, backed by an array (it can be stored on the stack too). Implements fixed capacity ArrayVec and ArrayString.INDIRECT1
fnv • 1.0.7Fowler–Noll–Vo hash functionDIRECT0
linked-hash-map • 0.5.6A HashMap wrapper that holds key-value pairs in insertion orderINDIRECT0
nodrop • 0.1.14A wrapper type to inhibit drop (destructor). ***Deprecated: Use ManuallyDrop or MaybeUninit instead!*** INDIRECT0
read_color • 1.0.0A simple library for reading hex colorsDIRECT0
rusttype • 0.2.4A pure Rust alternative to libraries like FreeType. RustType provides an API for loading, querying and rasterising TrueType fonts. It also provides an implementation of a dynamic GPU glyph cache for hardware font rendering. DIRECT6
stb_truetype • 0.2.8A straight translation of the font loading code in stb_truetype.h from C to Rust.INDIRECT2
stb_truetype • 0.3.1A straight translation of the font loading code in stb_truetype.h from C to Rust.INDIRECT1
MIT5
PackageRelationDependenciesPublished
interpolation • 0.1.0A library for interpolationDIRECT0
piston-float • 0.3.0Traits for generic floats in game developmentINDIRECT0
piston-texture • 0.6.0A generic library for texturesDIRECT0
piston-viewport • 0.3.0A library for storing viewport informationDIRECT1
vecmath • 0.3.1A simple and type agnostic library for vector math designed for reexportingDIRECT1
MIT OR Unlicense1
PackageRelationDependenciesPublished
byteorder • 1.5.0Library for reading/writing numbers in big-endian and little-endian.INDIRECT0
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